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Author Topic: Raven Destroyer New Rules  (Read 1773 times)
average joe
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« on: February 09, 2010, 03:20:07 am »

I thought it may be best to start an independent thread regarding the RD.  I've copied my post from quietus' thread.  I'd like to add this remark.  Spartan Dave you did a good job on the RD. My suggestions regarding hull points and re-link are more "devil's advocate" than anything else.  After the class change I was ok with the RD as it was, but I sure do appreciate the rules being tidied up and the extra muscle you've given it.  

About the Raven Destroyer

Familiar readers are probably asking themselves, "Why is it always about the Raven Destroyer with average joe?"    Wink

Combined Crew Rating 5
Nice, thank you very much.  Gives the RD some extra muscle and simplifies the math when splitting.  The mystery crew man was a bit of a lark.

A question regarding the crew in boarding actions
At full strength is it 3 MD hitting on three's and 2 MD hitting on four's?  Or do the Elven Marines inspire their sailor brethren to fight like real elves and hit on three's as well?

Combined Hull Points 3
Any chance of making it 4?  It'll make the RD a little more survivable and hee hee simplifies the math when splitting.  The mystery hull point continues to fog up my math skills.  Is it a remainder that gets carried over or is it some kind of variable?  In all seriousness comparing the RD to other 65 point ships may help justify a fourth hull point.  Perhaps using the medium turn template for the combined vessel will address some of the concerns that a 4 hull point frigate generates.  Although it can take a crit and is only hit on 5's and 6's by capitals it still carries the typical frigate DR and CR, unheard of any other 65 point ship that I'm aware of.

Red Ram 4
Nice, thank you very much.

The rule regarding the assigning of damage to hull and crew is fair and intuitive.  Good work there.

Re-Link
You've brought this rule a lot closer to being clear and playable, thanks.  However I think it may be better to drop it altogether in favor of making the assault ship a one shot special attack.  Perhaps blending the concept of the Desperate Ram rule with the Desperate Assault I suggested in my thread will make for an even more playable ship.  I believe there would be nothing in addition to the regular ramming and boarding rules to keep track of.  

As streamlined as you've made it the re-link rule may require too much mental upkeep regarding the movement and firing of the assault ship.  Keep in mind that there may be quite some time between the assault ship's activation and the frigate's.  Players may find it necessary to place a "Re-link is legal" token because of the restrictions regarding movement and firing.  Keeping track of which frigates are eligible for re-link may become another concern when multiple squadrons of RD's are on the board.

If making the assault ship a one shot weapon is not an option on the table then consider deleting or rewording the following sentence.  The joined ship is immediately considered to be part of the original squadron and beginning next turn the joined ship will activate normally as a single ship.  As written the sentence seems to imply that any Raven Frigate may link with an assault ship.  The sentence that follows the one in question makes it clear that in order to re-link the assault ship and frigate must be from the same, or "original" squadron.

Lastly on this subject, a question regarding re-linking
I play my RD's in mixed squadrons.  May any of my frigates even those that initially were not Raven Destroyers re-link with an assault ship?  I'm assuming yes, but just wanting to know for sure.

Desperate Ram
Nice tweak.

About the assault ship

Movement 6"
+2" helps once separated the old 4" didn't even allow the ship to turn 180 degrees.

I suppose that's it for now.  Let me know what you think Spartan Dave.
« Last Edit: February 09, 2010, 06:58:25 am by average joe » Logged
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« Reply #1 on: February 09, 2010, 04:05:10 am »

 Wink good Ideer ... I hope I didn't come off the wrong way that really isn't what I intended !!!  Grin
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« Reply #2 on: February 09, 2010, 04:15:45 am »

We've always played that the destroyer hits on a 3+ when combined - I'm not sure it says anything about it in the official document though (it did only have +1 crew before). The crew rating has a * next to it like the assault ship so I'd guess that it does.

The combined hull points means that it can't live with 3 damage - which would cause one of the halves to automatically die when it unlinks. I guess that if one sinks then it drags the other down with it. Maybe it could have a higher critical rating when combined to signify a bigger hull?

I can't think of a good clean way to do re-linking. Having to align your ships front to aft is so fiddly. You should be able to relink with any frigate - or you'd have to paint your carring frigates with special markings on (which our player hasn't). I've already said I'd take this rule out. Or make it really simple like "At the end of its movement, any raven frigate in base to base contact with an assault pod re-links." - make the linking frigate unable to shoot or something.

The new assault ship is better than it was originally, which is good. It's a fun ship, it would be cool to see it getting more use (even though I have to face 6 of the blighters!)

One point - Does the new elf heavy cruiser make this model outmoded? Comparing the two, for only 10 points, the heavy cruiser has :

+2 damage and +2 critical rating, +2 Hull rating, +1 red ram, +1 crew, much better firepower (it's almost double)
-1" move (-7" when launching) but unaffected by the wind and it's a medium not small model,

Strangely, I'd use the heavy cruiser every time. Its massively better in most cases and slightly worse or about the same in couple of areas.
« Last Edit: February 09, 2010, 04:18:15 am by RED_NED » Logged




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« Reply #3 on: February 09, 2010, 05:43:07 am »

 Cheesy No quietus I just realized that it may be better to have a thread specifically for the new Raven Destroyer rules.

RED_NED
The new rules allow for any frigate from the parent squadron to re-link.  Contact-wise all the frigate has to do is touch any part of the assault ship.

Marking assault ships is probably something I'll have to do.  I field them in mixed squadrons, one Raven Destroyer to two frigates.  In big games I could have as many as four on the board.  

Yeah, the heavy cruiser does put a damper on the Raven Destroyer.  I can't help but think that SG will eventually have to lower its point cost.  Perhaps with the improvements players will consider 55 points a fair bargain for it.  If it stays at 65 I can live with it.    
 
« Last Edit: February 09, 2010, 07:00:07 am by average joe » Logged
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« Reply #4 on: February 09, 2010, 10:27:08 am »

One point - Does the new elf heavy cruiser make this model outmoded?

Good point. It probably does.

I can't see much of a change to the TE Assault ship with these rules, it has an extra Ram point and an extra crew which is all very good if you can get close enough to do a ram which with a Hull Point rating of 3 is very debatable. So the gains are in effect irrelevant to a point. If, as dboeren, quite rightly, has stated before the justification of the points value is that the ship is basically two ships then that should be reflected in it's original HP. The Assault ship itself has 2HP as does a frigate, by linking them we lose 1 HP. This does not make much sense really when you look at it like that.
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« Reply #5 on: February 09, 2010, 01:31:13 pm »

 Huh out dated ... not sure really. There is definite value in the new HC, for sure ... big guns, "tough", 5 hull ... I The RD has alot more variety .... in fact Hell no Man! ... it the HC is in no way forcing the RD into early retirement!?! ... Its faster, maneuverable, better crew, cheaper, harder to hit (? but that may bring it "close" to 4 hull not sure though)  ....  I don't think its been pushed aside no theres no way ... and Im not sure if you can run a ship like that for much cheaper Huh
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« Reply #6 on: February 09, 2010, 02:46:19 pm »

At full strength is it 3 MD hitting on three's and 2 MD hitting on four's?

It's just as printed, a 5*.  So, all five crewmen hit on a three or better.


Combined Hull Points 3.  Any chance of making it 4?  It'll make the RD a little more survivable and hee hee simplifies the math when splitting.  The mystery hull point continues to fog up my math skills.  Is it a remainder that gets carried over or is it some kind of variable?  In all seriousness comparing the RD to other 65 point ships may help justify a fourth hull point.  Perhaps using the medium turn template for the combined vessel will address some of the concerns that a 4 hull point frigate generates.  Although it can take a crit and is only hit on 5's and 6's by capitals it still carries the typical frigate DR and CR, unheard of any other 65 point ship that I'm aware of.

No chance of 4 hull.  The Raven Destroyer is a Destroyer.  I realize this may seem strange at first because right now it's the only Destroyer, but soon there will be seven more of them and it won't feel like the odd man out anymore with a bunch of other 3-hull ships around.  I think you're over-thinking it.  It's a ship with 3 hull.  If it splits and has 1 damage on it, that damage goes to the back end.  If it splits and has 2 damage on it, each end gets 1.  If it has 3 damage and succeeds at Desperate Ram, the back end sinks and the front end has a special rule that it lives for one more turn to ram something.  Because of Desperate Ram, it's probably fair to say that the overall ship has about 3.25 hull if that doesn't provoke another math freakout Wink  Actually, that doesn't count the extra durability of being hit on 5's either.

This is as good a place as any to mention this point.  More Destroyers are coming fairly soon, and they will be their own class.  They are not Frigates, even though they are also a Small sized ship and share the property that Capital models only hit them on a 5+.  Destroyers will have their own squad sizes, but will have rules allowing them to be attached to a Frigate squad.  The Raven is more special than a typical Destroyer, with the large elite crew and special effects, so it will cost more than the others do.  It will also be able to fielded in mixed squads with the other Elf Destroyer when that comes out.


Re-Link.  You've brought this rule a lot closer to being clear and playable, thanks.  However I think it may be better to drop it altogether in favor of making the assault ship a one shot special attack.  Perhaps blending the concept of the Desperate Ram rule with the Desperate Assault I suggested in my thread will make for an even more playable ship.  I believe there would be nothing in addition to the regular ramming and boarding rules to keep track of.

This is something that we're open to.  If other players feel that they'd rather have the front end as a one-shot weapon and drop the relinking rules please comment on this thread to that effect.  The way things work now (in case it's not clear) is that the two ends have to touch (in any orientation), and they can't attack while doing it.  There are some issues with the Desperate Assault idea from your other thread to mention though.  So, the way average joe described this the front end automatically sinks when it rams, but performs the boarding action anyway.  The odd part is, what happens if they win the boarding action?  There is no ship to go back to.  They cannot prize the enemy ship either, they have no way to take any valuables home.  The Elf crewmen can do nothing else, so essentially they just disappear, fall over dead for no reason, or however else you like to rationalize it.  Anyway, it's something that can be considered non-intuitive.  I'm interested to hear what everyone prefers in this respect.


I play my RD's in mixed squadrons.  May any of my frigates even those that initially were not Raven Destroyers re-link with an assault ship?  I'm assuming yes, but just wanting to know for sure.

Yes.  That's what the "Any Raven Frigate from the same squadron may re-link with the Assault Ship" sentence does.  So if you lost your original back-end Frigate you can still link with one of your other squadmates.


I can't think of a good clean way to do re-linking. Having to align your ships front to aft is so fiddly. You should be able to relink with any frigate - or you'd have to paint your carring frigates with special markings on (which our player hasn't). I've already said I'd take this rule out. Or make it really simple like "At the end of its movement, any raven frigate in base to base contact with an assault pod re-links." - make the linking frigate unable to shoot or something.

That's fairly close to how it works now, you do not have to align - any touch will allow a re-link.  But, you can only re-link with your own squad and neither end can shoot.  I'm not sure that special markings are necessary, the rest of their squad is typically close by and telling them apart from another Frigate squad is not much different from telling any two Frigate squads apart.


I can't think of a good clean way to do re-linking. Having to align your ships front
One point - Does the new elf heavy cruiser make this model outmoded?

Any specialized model will have its fans and those who are not fans.  The Heavy Cruiser is a tank, something that the Elves have been needing.  The Assault Destroyer is a little faster and more maneuverable with some special effects.  It's better at killing other small models and has the elite crew.  Between the two, the HC is overall the stronger model in general so it costs more.  It's also worth noting that they come out of different "budgets" when constructing a list.  The HC is a Variant, so the number you take is limited by how many normal Cruisers you have.  The Assault Destroyer is a Special, they don't count against or depend on your Cruiser loadout.  At a certain point you can take no more HC's but you may be able to add Ravens.
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« Reply #7 on: February 09, 2010, 03:13:29 pm »

Note: Spartan Dave posted before me.  I haven't read what he wrote yet so if he makes me sound stupid so be it.   Wink

Lord Torech

Quote
If, as dboeren, quite rightly, has stated before the justification of the points value is that the ship is basically two ships then that should be reflected in it's original HP. The Assault ship itself has 2HP as does a frigate, by linking them we lose 1 HP. This does not make much sense really when you look at it like that.

Don't know what the original designers thought, but my guess is they reduced the combined vessel's hull points to 3 to prevent it from being a 4 hull point frigate.

quietus
I think the dissatisfaction with the Raven Destroyer will always boil down to its cost.  When you spend 65 points you want to get a cruiser's worth of ship.  As long as you are playing at least a 520 point game, the minimum to field them, the heavy cruisers will always look more appealing.

If it's just you, me, and RED_NED's friend fielding the Raven Destroyer then there you go.  I bought the little suckers so I'm going to figure out some way to use 'em.  Even then to be honest I probably will only field them in bigger games, but that's fine because I prefer to play with all my toys at once.

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« Reply #8 on: February 09, 2010, 03:28:31 pm »

I think the dissatisfaction with the Raven Destroyer will always boil down to its cost.  When you spend 65 points you want to get a cruiser's worth of ship.

So the question is then: do you get a cruiser's worth of ship?  Why not try it out for a few games and see.
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« Reply #9 on: February 09, 2010, 03:54:14 pm »

Spartan Dave

Quote
This is as good a place as any to mention this point.  More Destroyers are coming fairly soon, and they will be their own class.  They are not Frigates, even though they are also a Small sized ship and share the property that Capital models only hit them on a 5+.  Destroyers will have their own squad sizes, but will have rules allowing them to be attached to a Frigate squad.  The Raven is more special than a typical Destroyer, with the large elite crew and special effects, so it will cost more than the others do.  It will also be able to fielded in mixed squads with the other Elf Destroyer when that comes out.

So...when everyone's new destroyers come out TE players with Raven Destroyers will be able to look at their opponent's puny little destroyers and scoff?   Roll Eyes  Sorry man, couldn't resist it.

I've been very interested in these new destroyers, but will start another thread so as not to clutter this one.

Back to the Raven Destroyer

Thanks for the clarification on the crew in boarding.  All five rolling on 3's is good.  

About the hull yeah no surprises there.  I understand the problems with it.

About re-link like I said more devil's advocate than personal opinion.  I will have to mark my assault ships some way I've got four and if their fighting in a tight space I'll never remember which squadron they came from.  Simple thing though so no prob.  

The Desperate Assault is simple to tidy up.  The elven marines fight until wiped out or they wipe out the opposing crew.  If they win then the ship becomes derelict, not prized.  It's meant to represent something of a Banzai charge, much the same as the Desperate Ram rule is something of a kamikaze attack.  Please excuse the WWII analogies.

As for current workbench rule I'm fine with it.  As far as I'm concerned as long as the assault ship survives I'll have another activation.

Quote
The Assault Destroyer is a Special, they don't count against or depend on your Cruiser loadout.

I take it that we are reverting to a new sub class for the Raven Destroyer.  If you can would please elaborate.

I'm done for the moment, over to you.  

Dboeren I'll be trying it out for sure.  Just finished painting up the second of four mixed squadrons.  I've got four frigates left and then I'm done with the elf models that I have.  Still waiting on my flagships though, been more than a month.  I ordered through my LGS not directly through SG so I'm just whining.
« Last Edit: February 09, 2010, 04:06:40 pm by average joe » Logged
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« Reply #10 on: February 09, 2010, 04:17:59 pm »

Quote
The Assault Destroyer is a Special, they don't count against or depend on your Cruiser loadout.

I take it that we are reverting to a new sub class for the Raven Destroyer.  If you can would please elaborate.

RED_NED was asking about the choice of fielding either a Raven Destroyer or Heavy Cruiser.  What I was pointing out was that you don't always have a choice.  There are times that you cannot take another HC (when you are already at the 1:1 ratio, or perhaps have reached 50% total Cruiser points).  Being a Destroyer, you could still take an Assault Destroyer though.

Class-wise, the Raven Destroyer will be a 1-per-300 Special, and it will be a Destroyer.  These are two separate things, one is related to the size/role classification of the ship and the other is related to its rarity.  The relation between the two classes will be made more explicit soon when we roll out replacement stat cards for all ships and each one will say Standard, Variant, or Special on it.  I do not yet know exactly when this will occur, but it will be posted in the Announcement forum once it happens.

Does that answer your question?
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« Reply #11 on: February 09, 2010, 04:39:57 pm »

I understood your remark about fleet comp. It was the reclassification of the Raven Destroyer that I wanted to verify.  The Raven Destroyer will no longer be a frigate variant, but a 1 per 300 special that will still be able to be fielded in mixed squadrons with either frigates or the new destroyer model when it is released.  I assume as normal the 1 refers to squadrons in the Raven Destroyer's case it would 2-3.  Is this correct?

-Edit-

Going back through your post I can see where you made that clear, but you did surprise me with the class change.  I'm very interested in seeing how the Raven Destroyer will compare to the new destroyers.  
« Last Edit: February 09, 2010, 04:48:06 pm by average joe » Logged
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« Reply #12 on: February 09, 2010, 04:48:05 pm »

Familiar readers are probably asking themselves, "Why is it always about the Raven Destroyer with average joe?"    Wink

I know I hardly ever visit here and I am always seeing posts about it from you. Maybe you need to step away from it for a while? I think its becoming far too important an issue for you and you're losing perspective.
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« Reply #13 on: February 09, 2010, 04:50:50 pm »

Pixelgeek what do you mean I'm losing perspective I'm only obsessed with the Raven Destroyer.  What's wrong with that?  Ha ha some days I have far too much free time on my hands.
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« Reply #14 on: February 09, 2010, 05:26:05 pm »

I understood your remark about fleet comp. It was the reclassification of the Raven Destroyer that I wanted to verify.  The Raven Destroyer will no longer be a frigate variant, but a 1 per 300 special that will still be able to be fielded in mixed squadrons with either frigates or the new destroyer model when it is released.  I assume as normal the 1 refers to squadrons in the Raven Destroyer's case it would 2-3.  Is this correct?

Right.  At the time, Destroyers weren't fleshed out much yet and the best way to (temporarily) give the Raven the traits we wanted without tying the rules down prematurely was to consider it a type of Frigate.

Destroyer squad sizes for all races are not finalized yet, but the Elves will remain 2-3 and you can purchase one squad of Raven Destroyers per 300 points.  Note that while Destroyers have not yet been added to the Fleet Composition document, they will have the usual "no more than 50%" rule attached to the class, so even though the Special rules would seem to allow 195 points out of 300 to be Ravens you should consider the limit to be in effect.
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